[Discussion] Shawn Layden Comments On Pointless Competition Over Console Hardware

JetStream

Expert
Shawn Layden discussed the current state of gaming graphics and console hardware. He emphasized that graphics have plateaued, and there isn't much that modern hardware can do to change that. The former PlayStation executive used ray tracing as an example and pointed out how this technology can be difficult to spot without the optimal conditions. For these reasons, Shawn Layden believes that publishers and developers need to fundamentally shift their approach to games.
We're fighting over Teraflops, and that's no place to be. We need to compete content.

Very reasonable comment from Shawn Layden here. Graphics definitely feel very PS4 era today despite the major upgrades in the PS5. Think it's about time we stopped caring so much about pushing boundaries.

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Shawn Layden makes a good point. It does feel like the hardware race has reached a point where the focus should shift to creating more compelling content rather than just chasing graphical improvements. A good story or unique gameplay can outshine pure graphics any day.
 
I agree that we've reached a limit with graphics. Sure, ray tracing and other tech are cool, but if the gameplay and story aren't engaging, it's hard to care. Maybe it's time developers start prioritizing innovation in content over hardware specs.
 
Layden's right—there's only so much better hardware can do at this point. It's the games themselves that need to evolve now. I'd love to see more creativity and risk-taking in game design instead of just better lighting or textures.