Hey everyone,
So, I just read up on Baldur’s Gate 3’s latest patch and Larian Studios’ recent comments about it not being the final update. It looks like the devs are still cooking up more content and fixes, which is exciting but also leaves me with mixed feelings.
On one hand, it’s great to know that Larian isn’t done with the game yet. The latest patch has brought some much-needed improvements and tweaks, but knowing there’s more on the horizon is a huge relief. It’s clear they’re committed to refining and expanding the game, which is something I really appreciate.
On the other hand, I’m a bit anxious about how long this “cooking” process will take. Baldur’s Gate 3 has already had a lot of updates and patches, and while they’ve mostly been positive, I hope this doesn’t drag on too long or lead to feature bloat. I’m all for more content, but I also don’t want to see the game’s quality suffer due to endless tweaks and additions.
So, I just read up on Baldur’s Gate 3’s latest patch and Larian Studios’ recent comments about it not being the final update. It looks like the devs are still cooking up more content and fixes, which is exciting but also leaves me with mixed feelings.
On one hand, it’s great to know that Larian isn’t done with the game yet. The latest patch has brought some much-needed improvements and tweaks, but knowing there’s more on the horizon is a huge relief. It’s clear they’re committed to refining and expanding the game, which is something I really appreciate.
On the other hand, I’m a bit anxious about how long this “cooking” process will take. Baldur’s Gate 3 has already had a lot of updates and patches, and while they’ve mostly been positive, I hope this doesn’t drag on too long or lead to feature bloat. I’m all for more content, but I also don’t want to see the game’s quality suffer due to endless tweaks and additions.
Baldur's Gate 3's latest patch is not the final update, Larian says: 'The chefs must cook'
Crossplay, a photo mode, and other stuff Larian doesn't want to talk about are still on the way.
www.pcgamer.com