Black Myth: Wukong Optimization Sucks

So is this what this game will be delivering on a $2000 GPU ??
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I mean FG is On DLSS is On (Quality) even still the average FPS are not atleast sweet 60
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I believe denuvu is the culprit here! sucking all the juice from the PC in whole: etc
Anyways plz comment with your inpressions on the Game's optimization etc;Black Myth Wukong.jpg
 
lower ray tracing quality that is the heavy hitter, this game literally has real time ray traced caustics which are very heavy no wonder it's so hard to run.
 
You DO realize the whole point of putting this out is to realize where the game lacks optimization and the studio will be reviewing most of the tested results to better the game, right?
 
It's an unreal engine problem although it's surprising to see that kind of performance from a 4090 even with frame gen and DLSS, I played on a friend's 6800xt and at all cenimatic settings with FSR and frame gen on I get 60-80 FPS (1440p)