[Discussion] BioWare Had Multiple Failures Because It Developed Many Games Simultaneously

Aranzor

Expert
  • BioWare veteran Mark Darrah claims that the studio had multiple failures because it did not focus on a single project at a time.
  • He believes EA caused a cannibalization of talent, which made the team compromise on games like Dragon Age: The Veilguard.
  • He argues that BioWare games would have done much better if the studio had focused on them one at a time.

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