[Discussion] Gamers Are Tired Of Broken Games Sold On The Promise Of Future Fixes

JetStream

Master
Publisher Paradox Interactive released Cities Skyline 2 last year, which came with its fair share of technical problems. The studio admitted that this never should have happened and could have been avoided with player testing. To avoid repeating the same mistake, Paradox Interactive delayed Prison Architect 2 indefinitely. Initially slated to launch in September 2024, the title currently suffers from performance issues and needs more polish.

Elaborating on this decision, Paraod Interactive's deputy CEO highlighted that the decision was made to meet player expectations. Mattias Lilja highlighted that player expectations are higher than ever, and they have limited budgets to work with. The deputy CEO also discussed the trend of fixing games after release, stating that fans are no longer willing to put up with this practice.

It's about time studios realized they can't keep getting away with broken releases. This is a small step, but I'm hoping others will follow a similar approach in the future.

Read the full article on Tech4Gamers.


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