The former narrative director of Sweet Baby Inc. revealed in an interview that the company doesn't approach studios to work on their games, but it is the other way around.
For years, I’ve felt that most game storylines have been repetitive or shallow, so it’s a relief to see companies like Sweet Baby pushing for real, engaging stories. Who knew gamers were finally getting the narrative respect they deserve? Their process of co-creation with studios is genius—letting developers bring their vision but adding that emotional core. I’m hoping this trend doesn’t fade and that more studios catch on.
I had no idea narrative consultants were this impactful in the gaming world. It really shows how much we, as players, crave a story that feels real and relatable, not just another level to clear.
It’s funny how Sweet Baby started as a small, niche company, and now they’re a go-to for game developers wanting better stories. I wonder, are they the new powerhouse in game narratives? Seems like it!
It’s funny how Sweet Baby started as a small, niche company, and now they’re a go-to for game developers wanting better stories. I wonder, are they the new powerhouse in game narratives? Seems like it!
For years, I’ve felt that most game storylines have been repetitive or shallow, so it’s a relief to see companies like Sweet Baby pushing for real, engaging stories. Who knew gamers were finally getting the narrative respect they deserve? Their process of co-creation with studios is genius—letting developers bring their vision but adding that emotional core. I’m hoping this trend doesn’t fade and that more studios catch on.