I came across an interesting piece about how League of Legends is evolving along with its player base. According to Game Director Pu Liu, the audience for League is aging, and the game isn’t attracting new players as it once did. While this isn't necessarily bad, it highlights a shift in the gaming landscape.
With competition from games like Roblox and Fortnite, and issues like smurf accounts, Riot is aware of the need for improvements. They’re also adapting to changing player preferences, offering more modes that cater to both competitive and casual play.
What do you think about League’s evolving player base and Riot's response to it? Have your own gaming habits changed over the years?
With competition from games like Roblox and Fortnite, and issues like smurf accounts, Riot is aware of the need for improvements. They’re also adapting to changing player preferences, offering more modes that cater to both competitive and casual play.
What do you think about League’s evolving player base and Riot's response to it? Have your own gaming habits changed over the years?