Ubisoft Employees Striking Over Return-to-Office Policy – Thoughts?

Ethan67

Expert
Heyy,
So I just came across this article about Ubisoft’s French employees being urged to strike over the new return-to-office policy. Honestly, I’m not surprised this is happening. Ubisoft’s decision to enforce in-office work at a time when so many companies are embracing hybrid or fully remote setups feels out of touch. We’ve all seen how the pandemic proved remote work could be just as, if not more, productive for some roles. Forcing people back into offices feels like a step backward, especially in an industry where creativity can thrive in flexible environments.

What really stood out to me is how the employees are saying this policy could lead to job losses. That’s brutal. The last thing Ubisoft needs right now is more internal strife. They’ve already faced plenty of issues in the past with workplace culture, and this seems like it’s going to push even more talent out the door. And honestly, how can a company that’s so dependent on creative talent make decisions that alienate their workforce like this?

I get that not all jobs can be done remotely, and some roles probably benefit from in-office collaboration. But Ubisoft seems to be missing the point about balance and flexibility. A strike seems like the last resort, but if it gets them to rethink the policy, it might be necessary.

What do you all think? Is Ubisoft making the right call trying to get people back in the office, or should they be more flexible with remote work, especially considering how much the world’s changed?

 
I fully support the employees striking. It’s crazy that after everything we’ve learned during the pandemic about remote work, some companies still insist on outdated office policies. Ubisoft seems to be ignoring the fact that many people work better with flexible options, and it’s frustrating to see. Creative industries, especially, don’t thrive in rigid environments, and if anything, remote work has given developers more freedom. Forcing people back in without considering individual preferences feels wrong. I hope the strike leads to some real change, not just for Ubisoft but for other companies watching this unfold.
 
I can see why Ubisoft employees are upset. After years of proven success with remote work, especially in tech and creative industries, going back full-time to the office seems unnecessary. It feels like the company isn’t valuing the work-life balance employees gained. While I understand the need for in-person collaboration sometimes, this should be approached with more flexibility and choice.