How can cloud services improve gaming server performance?

Hi everyone,

I’m exploring ways to improve gaming server performance and overall multiplayer stability, especially for online or dedicated servers. I’m interested in understanding whether cloud services are a good option compared to traditional hosting and if they can handle growing player traffic more efficiently.

Can cloud computing help reduce lag, latency, or downtime for multiplayer games, especially during peak hours? I’m also curious how features like auto-scaling, load balancing, cloud regions, or dedicated cloud VMs impact real-time gameplay and player experience.

If anyone has experience using AWS, Azure, or other cloud platforms for game servers, I’d really appreciate your thoughts.


Thanks!